4 · Ownership Layer

Ownership is optional and one-way. A spirit starts as an off-chain game asset. Once eligible, the player may bind it into permanent NFT form.

Dual-life pets

Mint gate

Minting preserves roll, Wujud, serial, species, tier, stars, and provenance. It does not sell power into the game; it binds something already played into a permanent ownership layer.

Marketplace

The marketplace is secondary-only. On transfer, level resets, while stars, roll, Wujud, serial, species, tier, and provenance persist. This protects collectible value while keeping gameplay progression account-bound.

Legendary supply

Legendary spirits do not come from ordinary gacha. They are forged through Relics. Gen I is the First Hundred; later generations use limited yearly issuance. Forge cap: one Legendary per season per account.

The chain remains deliberately unchosen. The client stays chain-agnostic until TGE-prep, when distribution, liquidity, wallet UX, and grants can be weighed with current data.

The Game ←Economy Architecture →